Yunisrina Qismullah Yusuf, Ika Apriani Fata, Rahimatul Aini


Slang has received much attention in research on analysis in recent years. Many studies found that slang dominated media, film, and novels. Similarly, studies on English slang received higher interest than other languages. The present study, in contrast, analyzes the slang used by Indonesian Generation Z in WhatsApp groups. The research is a qualitative study, with the researcher's primary focus in data collection being content analysis. Based on Allan and Burridge's (2006) theory, the researcher discovered 50 slang classified into seven functions: starting a relaxed conversation (27 occurrences), expressing an impression (12 occurrences), creating an intimate atmosphere (5 occurrences), addressing (3 occurrences), abusing others (3 occurrences), humiliating (0 occurrences), and expressing intimacy (0 occurrences). Furthermore, those are divided into five types: fresh and creative (7 occurrences), flippant (9 occurrences), imitative (12 occurrences), acronym (14 occurrences), and clipping (14 occurrences) (8 occurrences). In conclusion, Generation Z has used this slang to increase the intimacy of their daily WhatsApp conversations.


Slang; Generation Z; WhatsApp; Social Media

Full Text:



Afifi, T. D., Zamanzadeh, N., Harrison, K., & Callejas, M. A. (2018). WIRED: The impact of media and technology use on stress (cortisol) and inflammation (interleukin IL-6) in fast paced families. Computers in Human Behavior, 81, 265-273. https://doi.org/10.1016/j.chb.2017.12.010

Allan, K., & Burridge, K. (2006). Forbidden Words: Taboo and the Censoring of Language. Cambridge: Cambridge Press. https://doi.org/10.4000/lexis.16333

Ardi, Z. (2019). The analysis of education principle implementation in an online counseling approach: a preliminary study based on analysis from a Rasch modeling perspective. Journal of Counseling and Education, 4(2), 59-68. https://doi.org/10.23916/0020190418720

Ary, D., Jacobs, L. C., Razavieh, A., & Sorensen, C. (2006). Introduction to Research in Education. Wadsworth: Cangage Learning.

Fata, I. A., & Aprilya, A. (2021). Examining personification in songs as one of the English teaching materials. Englisia: Journal of Language, Education, and Humanities, 8(2), 1-15. https://doi.org/10.22373/ej.v8i2.7186

Fata, I. A., Aziz, Z. A., Hafid, M., & Garvis, S. (2019). Identifying The Formation of Word in The Presenter World. Proceedings of EEIC, 2, 166-171.

Harared, N. (2018). Slang created and used in 1CAK. COM Site: A sociolinguistics study. Humaniora, 9(2), 119-127. https://doi.org/10.21512/humaniora.v9i2.4262

Hutabarat, D. N., Lubis, R. A., Harefa, Y. (2020). An Analysis of Slang Words in Star Wars Jedi Academy: The Force Oversleep, Nusa Jurnal Ilmu Bahasa dan Sastra, 15(3), 365-378. https://doi.org/10.14710/nusa.15.3.365-378.

Kulkarni, V & Wang, W.Y. (2018). Simple models for word formation in English Slang. Proceedings of the NAACL-HLT 2018 (pp.1424-1434). June 1-6, New Orleans, Louisiana. https://doi.org/10.18653/v1/N18-1129

Lestari, D. A. (2020). English Slangs and Abbreviations Used in Social Media Twitter (A Semantic Analysis). Hasanuddin University, Sulawesi Selatan, Indonesia.

Mailisa, C., & Merina, Y. (2022). American Slang Found in Despicable Me 3 Movie. Jurnal Pendidikan Nasional, 2(1), 11-14. https://doi.org/10.55249/jpn.v2i1.29

Matsumoto, K., Ren, F., Matsuoka, M., Yoshida, M., & Kita, K. (2019). Slang feature extraction by analysing topic change on social media. CAAI Transactions on Intelligence Technology, 4(1), 64-71. https://doi.org/10.1049/trit.2018.1060

Muthalib, K. A., Fata, I. A., & Rohaza, V. (2020). “How Stars Stole All Night Away”: A Stylistic Analysis of Personification in Movie Trolls’s Soundtracks. Konferensi Linguistik Tahunan Atma Jaya, 1(1), 50-55.

Muslem, A., Sahardin, R., Heriansyah, H., Fata, I. A., Djalaluddin, Y., & Hankinson, E. (2022). YouTube teaching materials with peer support to improve students' mastery of subject content learning. Studies in English Language and Education, 9(2), 651-666. https://doi.org/10.24815/siele.v9i2.25236

Muliawati, T., & Murfi, H. (2017). Eigenspace-based fuzzy c-means for sensing trending topics in Twitter. In AIP Conference Proceedings, 1862(1), 030140. AIP Publishing LLC. https://doi.org/10.1063/1.4991244.

Parker, K & Igielnik, R. (2020). On the Cusp of Adulthood and Facing an Uncertain Future: What We Know About Gen Z So Far. Retrieved September 20, 2019, from: https://www.pewresearch.org/social-trends/2020/05/14/on-the-cusp-of-adulthood-and-facing-an-uncertain-future-what-we-know-about-gen-z-so-far-2/

Putrawan, I. M. Y., Sudipa, I. N., & Sukarini, N. W. (2020). Slang Words Used in Movie Script “Harold and Kumar Go to White Castle”. Humanis, 24(2), 150-158. https://doi.org/10.24843/JH.2020.v24.i02.p06

Ratna, I. G. A. P. I., Mawa, I. W., & Suamba, I. M. (2021). An Analysis of Types and Functions of Slang Words in “Pitch Perfect 3” MOVIE. Jurnal Mahasiswa Pendidikan, 3(1), 70-70.

Rezeki, T. I., & Sagala, R. W. (2019). SLANG WORDS USED BY MILLENNIAL GENERATION IN INSTAGRAM. Jurnal Serunai Bahasa Inggris, 11(2), 74-81.

Saputra, L., & Marlina, L. (2019). An analysis of slang words used by instagram account plesbol. English Language and Literature, 8(3), 329-339. https://doi.org/10.24036/ell.v8i3.105802

Sudiyanti, L. N., Suarnajaya, I. W., & Swandana, I. W. (2017). A Descriptive Analysis of Slang Words Used in" Step Up: All In" Movie. Jurnal Pendidikan Bahasa Inggris Undiksha, 5(2). https://doi.org/10.23887/jpbi.v5i2.13585

Supri, I. Z., & Nur, T. (2021). Investigating Indonesian Slangy Words on Tiktok’s comments. English Journal Literacy Utama, 5(2), 347-352. https://doi.org/10.33197/ejlutama.vol5.iss2.2021.133

Trimastuti, W. (2017). An analysis of slang words used in social media. Jurnal Dimensi Pendidikan dan Pembelajaran, 5(2), 64-68. https://doi.org/10.24269/dpp.v5i2.497

Utami, N. M. V., Ariyaningsih, N. N. D., & Nadila, N. K. S. S. (2020). The Function of Slang Used in The Fate And Furious Movie. Jurnal Bahasa Lingua Scientia, 12(2), 245-272. https://doi.org/10.21274/ls.2020.12.2.245-272

Wahib, S. (2020). An analysis of slang words used by game community on comments of Shroud's Youtube Channel. (Thesis). State Institute for Islamic Studies (IAIN) Of Salatiga, Jawa Tengah, Indonesia

DOI: https://doi.org/10.18860/ling.v17i2.17756

Copyright (c) 2023 LiNGUA: Jurnal Ilmu Bahasa dan Sastra

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Member of:


Indexed by:

Dimension Google Scolar  Sinta Sinta   Journal TOCS     

Editorial Office:
Laboratory of Information and Publication, Faculty of Humanities
Universitas Islam Negeri Maulana Malik Ibrahim Malang
Jalan Gajayana 50 Malang, Jawa Timur, Indonesia 65144
Email: jurnallingua@gmail.com
Phone: +62 (0)341 570872

Creative Commons License
LiNGUA by Laboratory of Information and Publication, Faculty of Humanities is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Based on a work at http://ejournal.uin-malang.ac.id/index.php/humbud/index.